Monday 24 January 2011

Meet The Features

Some highlights of Xeno are going to include...

1) Full Event-Based Story boarding system. construct vivid, interactive and dynamic rpgs much more quickly than writing it all yourself.

2) Cinematic Editor. like Matinee in UnrealDK

3)Sentient artificial intelligence. (......well, ok that's a bold faced lie. it will have an A.I Module though :) ) Capable of things such as path-finding and fuzzy decision making.


4) A.N.N based learning system. For things such as hand recongition and so fourth.


5) 3D Gui - See quantum on indiedb for examples of what I mean. That was done with Unity3D however, so the end result won't be very similar. it's a good idea of it though.


6) Support for multiple scripting languages. Already supports C# and Ruby. neither require a visual studio install. This is like unity3d, in that it requires no other tools other than content creation to create the game.(In most concievable cases)

7) And more.(Every feature list has to finish with that right? :) )